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GUIDE · EDITORSALPHA · USE AT YOUR OWN RISK

Editors

Two GUI editors cover the pixels: the Screen Editor for whole MODE 0–7 layouts, the Sprite Editor for EGFX frames. Both write real project formats, not exports you throw away.

Beeb Screen Editor

Open any .bscreen file from the Screens view. The canvas renders the chosen BBC mode (0–7) faithfully, including MODE 1's four logical colours.

Beeb Sprite Editor

Click any sprite under Assets → Sprites and the pack opens as an editor tab: left button paints, right erases, with a transparent swatch in the MODE 1 palette.

From editor to game

Screens export as drawing calls, sprites re-encode into packs the ROM loads - the same assets the EGFX reference documents from the other side. For the resource workflow (uploading packs, companion ROMs, batches), see functions 16–18 and 33–35.